FDC FDC FREEDOM_DEFENSE_CORPS ENLIST
// 01_DOCTRINE

WHO WE ARE

The military arm of the Global Dominion — the standing army that garrisons the colonies, secures the warp gates, and fights the wars that keep human space under one flag.

The Freedom Defense Corps is the standing military of the Global Dominion — one of its three governing arms, alongside the Law Enforcement Department and the Galactic Intelligence Service. Where the police hold the streets, the Corps holds the line.

We garrison the colonies, lock down the gates, and carry the Dominion's wars to contested worlds — hours of combat and hacking to take a colony, then the final battle that hundreds fight for control.

Rank is earned, not bought. Every operative starts a Trainee and rises through the chain by service in the field. The compass on your shoulder points one way: toward the people behind the line.

FDC field credential
FIELD_CREDENTIALSOLITAIRE-ACTUAL

ORDER

Discipline over chaos. The chain of command holds — missions flow down the hierarchy and are carried, not questioned.

PROTECTION

Garrison the worlds, shield the convoys, stand with the law. No colony left undefended, no operative left behind.

FRONTIER

Hold the gates and the edge of known space, so the colonies behind us trade, build, and live free.

UNITED IN THESE HALLS

"War may divide us, but we shall
always stay united in these halls."

— ENNI NAPUTO, 2073
// 02_MANDATE

STANDING ORDERS

As the military arm of the Global Dominion, the Corps answers to the colonies before any flag. Six duties every operative carries onto the field.

01

GARRISON THE COLONIES

Hold and patrol Dominion worlds. Keep the barracks manned and the streets watched — newcomers learn the game under our guns.

02

SECURE THE WARP GATES

Lock down the gates between worlds. Control who moves through contested space — and who does not.

03

ESCORT & CONVOY

Shield Vortex transports and Eurocore production runs from raiders. The economy moves because we ride alongside it.

04

REPEL INCURSIONS

Answer raids from the Brotherhood of the Shadows and the Mercenaries of the Blood. When the clans test the line, we are the line.

05

REINFORCE THE LAW

Stand with the Law Enforcement Department when order breaks down. Police hold the streets; the Corps holds everything past them.

06

CONTEST THE WORLDS

When the Dominion goes to war, lead the assault — hours of combat and hacking for the colony, then the final battle hundreds fight for control.

// 03_THE_DOMINION

THREE ARMS, ONE ORDER

The Global Dominion governs humanity through three departments. The Corps is its shield — the hand that holds the frontier.

POLICE

LAW ENFORCEMENT DEPT

Keeps the peace inside the colonies and shields new recruits from predators. Our closest allies in the field.

MILITARY · YOU ARE HERE

FREEDOM DEFENSE CORPS

Holds the frontier and fights the Dominion's wars. Where force is the answer, the Corps is the question that came before it.

SECRET SERVICE

GALACTIC INTEL SERVICE

Watches the shadows the Corps cannot. Their intelligence points our guns; our guns make their intelligence matter.

Beyond the Dominion stand the corporations — Colonization & Mining Guild, Eurocore, Vortex Inc. — and the clans: the Brotherhood of the Shadows, Mercenaries of the Blood, and Guardians of Mankind. Read the full faction map ›

// 04_RULES_OF_ENGAGEMENT

THE CODE

01

Civilians are not targets. Protect them — especially trainees still finding their feet.

02

Hold the line. Ground given is ground others bleed to retake.

03

Obey the chain. Orders flow down the hierarchy. Missions are carried, not questioned.

04

Leave no operative behind. Clones cost credits. Loyalty costs nothing.

05

Escalate by command only. The Corps ends wars. It does not start them.

06

Wear the compass. On duty or off, you are the Corps to everyone watching.

STAND THE LINE

The compass points one way. If you can carry it, the Corps has a post for you.

ENLIST NOW VIEW OPERATIONS